In software engineering, a design pattern is a general repeatable solution to a commonly occurring problem in software design. A design pattern isn’t a finished design that can be transformed directly into code. It is a description or template for how to solve a problem that can be used in many different situations.
Why would we use Design Patterns?
The truth is that you might manage to work as a programmer for many years without knowing about any pattern. A lot of people do just that. So why would you spend time learning them?
Design patterns are used because they make your job easier. Design patterns let you write better code more quickly. However, patterns are not a panacea. Of the five phases of software development, design patterns do almost nothing in the analysis, testing, or documentation phases. Design patterns, as the name implies, have their biggest impact in the design phase of a project.
To be more precise:
- Design patterns help you analyze the more abstract areas of a program by providing concrete, well-tested solutions.
- Design patterns help you write code faster by providing a clearer picture of how you are implementing the design.
- Design patterns encourage code reuse and accommodate change by supplying well-tested mechanisms for…